The refreshing casual dance-cum-music game,
HighStreet 5, has taken South East Asia by storm
since its public launch several months ago!
Thousands of gamers have fallen for this great
social-networking platform, with many
successfully securing dance partners, friendship
and even romantic connections! Eaglegame, the
developer of HighStreet 5 is not a company that
rests in its laurels and so this July, the much
anticipated new version is going to shake the
senses of casual game lovers with ever more
music choices and dance moves!
Now let¡¯s take a quick look at the interesting
functions to be made available in the coming
version:
1. 8 New Stunts and 10 New Synchronized Moves
Lovers¡¯ Stunts
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Individual Stunts
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The 10 Highly Amusing Synchronized Moves
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2. HS5 as an Interactive Virtual Community
Comes this July, HighStreet 5 will be
transformed into a virtual space, where all
in-game characters can move around freely on
foot! You will no longer be confined in
individual dance halls ¨C the then transportation
between only dance halls will cease to exist;
instead you will be able to roam freely in HS5¡¯s
virtual community, meeting up, chatting and
partying with other players, friends and your
sweet rendezvous! The idea of an interactive
virtual community will be fully realized in this
new online social-networking platform that is
HighStreet 5!
3. A New Events System with Regular Events &
Specials
A whole spade of events in HS5 will sweep you
off your feet! Regular events will be organized
around the calendar so that no players will be
left with nothing to do ¨C there is always an
event where you can compete to win fabulous
prizes and in-game items.
4. A New Missions System with Daily Missions and
Graded Missions
Daily Missions
A. Mission Taking
(1) When entering the game, you will be greeted
with an invitation to different missions; your
character will be set to take on these missions
unless you decline the invitation.
(2) A character¡¯s missions table will be
refreshed every day with every mission listed
being labeled as incomplete after each refresh.
(3) A character can take on a maximum of 10
missions each day, which will be listed in the
missions table; the level of difficulty of
missions will be changed to reflect the player¡¯s
current level.
B. Completed VS Incomplete Mission
(1) When the missions table is refreshed, a
system message, ¡®Mission refreshed; mission
failed¡¯ will be sent to the player if s/he fails
to complete a certain mission.
(2) Rewards will be given to a player for
accomplishing a mission, which is corresponding
to its level of difficulty; a player will gain
extra rewards if accomplishing all missions for
a consecutive 5 days.
Graded Missions
Graded missions are devised to help players to
understand and become familiar with each and
every function and feature of HighStreet 5.
Through graded missions such as socializing,
guild-building, marriage forging, etc. players
can connect to one another much sooner.
Mission Category
(1) Dance Missions
Players will get to know different dance modes
through missions in this category and hopefully
they will grasp the nuance of each mode very
soon.
(2) Synchronized Moves Mission
If you aim to develop a much intimate
relationship with your dance partner, this is
the kind of missions to take on.
(3) Functions Mission
As the name suggests it, these missions provide
players a chance to experience the new functions
in the game.
5. Interaction
£¨1£© IM Chat (community related): an instant
messaging system like MNS£¬
it aims to provide players with a communication
platform to enhance more frequent communication
among players so that the current interaction
system can be strengthened; it is designed to
help make HS5 a truly interactive virtual
community to allow maximum level of
communication among players.
(2) Quick Chat: An inventory of humorous
expressions is included in this chat system to
help those less articulate to enjoy the fun of
online chat, thus improving their communication
with other players and have fun in HS5.
(3) Magazine: a weekly publication; 8-10 pages
1. Introduction of the fashion system
2. Introduction of the items
3. Events Column
4. Novice¡¯s Learning Corner
(4) Map: Players will be able to roam freely and
interact with other players in the
Map.
(5) Interactive Movements: Blowing kisses,
slapping people on the face, doing magic tricks,
etc are part of the interactive movement
choices.
Eaglegame has committed huge amounts of
resources to translate game lovers¡¯ vision of an
interactive game world into a reality in the No.
1 virtual community in HighStreet 5. A storm of
game enthusiasm is about to be stirred up with
the arrival of this new version of HS5 and avid
gamers such as you should be there to take in
the mega-watt energy in the eye of the storm.
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Regards,
WHOYO Support Team
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